pof.eslack.org Report : Visit Site


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    The main IP address: 178.79.145.151,Your server United Kingdom,London ISP:Linode LLC  TLD:org CountryCode:GB

    The description :pau oliva fora personal blog ← older posts ssf2t: the quest for the perfect training mode posted on april 22, 2014 by pof since i started playing st a few months ago i wanted to have a training mode o...

    This report updates in 27-Jul-2018

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Latitude: 51.508529663086
Longitude: -0.12574000656605
Country: United Kingdom (GB)
City: London
Region: England
ISP: Linode LLC

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ipv4:IP:178.79.145.151
ASN:63949
OWNER:LINODE-AP Linode, LLC, US
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pau oliva fora personal blog ← older posts ssf2t: the quest for the perfect training mode posted on april 22, 2014 by pof since i started playing st a few months ago i wanted to have a training mode on mame like the one available on the sega dreamcast port. i collected all the available training mode cheats but none of them convinced me, so i studied all them, fixed some of the glitches and finally end up taking the best of each one to write my own. the first usable training mode cheat was made by pasky, he explained it very well in this comment , the main problem with his cheat is that the stun meter stops working properly after the health bar is recharged and the cheat has to disable stun, so the players never get dizzy. the cheat is interesting because he hooks the game code to make it jump into his own subroutine that refills the health bar for both players. this cheat only recharges the bars after hit damage, but not after throw damage. after that, there was a new training mode cheat made by d9x/dammit. it is way easier because it only recharges the health bar when the dummies are at a certain state (for example after being hit). we can see the value of this state at memory address ff8451 (or 0x400 more for p2). this allows the stun meters to work properly, so characters can get dizzy normally, however it still has some glitches like sometimes when the health is recharged opponent gets hit or pushed back. in both pasky and d9x cheats, the health bar can’t be empty (if this happens the round will end). this is one of the things that bothered me, because you can’t get an idea of how much damage you would do, for example with a 5-hit combo, as the bar is refilled very quickly after every hit or when it reaches a certain value. not long ago, jedpossum published a new training mode , which has the particularity that even after the health bar is empty, the game continues. however it has a few new glitches, like the player’s vertical position after a wall throw is sometimes messed up, and there’s the k.o. slowdown present when the health bar reaches zero. continue reading → posted in superturbo | tagged mame , ssf2x , ssf2xj , streetfighter , superturbo | 6 comments hacking super street fighter ii turbo (part 2) posted on april 8, 2014 by pof in today’s post i will try to illustrate the difference between a ram cheat and a rom cheat. ram cheats usually change the data the game has in ram, for example the previous post showed how to change the value in a fixed memory address to adjust the game difficulty during gameplay. rom cheats patch the game’s program code to force the game engine take a different path. one thing i’ve always wanted to see is the combo messages that appear on the side of the screen when you do a multiple hit combo, but for the combos that the cpu does, which for some reason don’t appear. so, that’s what i’ll show you how to do today: hack the st rom to see the cpu combo messages, plus some other bonus cheats we’ll discover while getting there first thing we want to do is locate the memory region or address where the game stores who controls a character, the cpu or a human player. from there, we’ll see where in the code this memory region is accessed, and that should lead us to some point where the game engine decides “it’s a human player so i will show the combo message, or it’s a computer so i will not show it”. what we will try to do is patch that part of the code to make the game engine always show it! we can start working on the “cpu combo messages” cheat using the memdump & diff method we used in the previous example , but we’ll use a different method now just for the purpose of illustrating the possibilities of mame’s built in debugger: the “cheat” commands. start the game with the debugger enabled, and start playing with 2 human controlled characters (p1 & p2). when the “round 1″ message disappears press enter in the debugger screen to break, and type the command cheatinit . this will start a new cheat search in memory by remembering the state of all memory addresses at that point. now return into the game, and start playing with one human player (p1) against the cpu (p2). ideally that match should have the same characters as the one before, with the same colors, etc… to produce the lesser variations possible in the game’s memory. now when the “round 1″ message disappears, press enter again in the debugger screen and type the command cheatnext decrease,1 : this will search for all bytes that have decreased by one since we did the cheatinit . now we can do a cheatlist to see all the possible memory locations that have changed: continue reading → posted in superturbo | tagged mame , ssf2x , ssf2xj , streetfighter , superturbo | leave a comment hacking super street fighter ii turbo (part 1) posted on march 25, 2014 by pof in this post i will show how to debug the super street fighter ii turbo rom in mame, to create a simple cheat. this will (hopefully) be the first post of a series that will show more advanced use of the mame debugger and dig deeper into reverse engineering super turbo. first we need to launch mame using the ‘ -debug ‘ parameter, this will launch the mame debugger. you can use the ‘ help ‘ command in the debugger to see the help. continue reading → posted in superturbo | tagged mame , ssf2x , ssf2xj , streetfighter , superturbo | 1 comment zte open firefoxos phone, root and first impressions posted on july 5, 2013 by pof zte open is the first non-developer firefoxos phone, sold commercially in spain by movistar. it can be rooted using cve-2012-4220 aka qualcomm diag root discovered by giantpune. this security advisory was released by qualcomm on november 15, 2012. the zte open has been launched commercially 7 months later and neither zte nor movistar have bothered to patch this security hole, shame on them for selling vulnerable devices to customers. the zte open comes with kernel 3.0.8 which is also vulnerable to cve-2013-2094 (perf_event) exploit . root i took the exploit by hiroyuki ikezoe and adapted it to work on the zte open. the source code is available here , and a redy-to-use compiled exploit is here: download . these are the details of the original firmware, as hopefully zte will patch the security hole and this exploit might not work in future versions: ro.build.display.id=open_ffos_v1.0.0b04_tme ro.build.sw_internal_version=b2g_p752d04v1.0.0b08_tme ro.build.firmware_revision=v1.01.00.01.019.120 ro.build.date=fri may 31 23:10:17 cst 2013 to run the exploit connect your phone to your computer using the usb cable, and make sure ‘ remote debugging ‘ is enabled on your phone in settings -> device information -> more information -> developer. you need to have the adb binary in your computer’s path, (if you don’t know what adb is don’t bother rooting your phone) then execute “run.sh” on linux or os x, or “run.bat” on windows. if the exploit fails, reboot your zte open and try again (the linux/mac version will attempt to do that automatically). once the exploit is successful it will remount the system partition in read/write mode and copy a setuid “su” binary into /system/xbin/su . custom roms the bootloader on the zte open does not allow to flash or boot unsigned code through fastboot protocol. the stock recovery image will verify the signature of update packages and not allow you to flash self-signed updates. to overcome that limitation you can flash a custom recovery image that will allow you to backup your current rom to sd card and flash your customized build of firefoxos (or if you want, your own android port). you can download clockworkmod recovery for zte open here: recovery-clockwork-6.0.3.3-roamer2.img . to flash it: # first backup your existing recovery adb shell dd if=/dev/mtd/mtd0 of=/sdcard/stock-recovery.img bs=4k adb pull /sdcard/stock-recovery.img # then flash clockworkmod recovery adb push recovery-clockwork-6.0.3.3-roamer2.img /sdcard/cwm.img adb shell flash_image recove

URL analysis for pof.eslack.org



Whois Information


Whois is a protocol that is access to registering information. You can reach when the website was registered, when it will be expire, what is contact details of the site with the following informations. In a nutshell, it includes these informations;

WHOIS LIMIT EXCEEDED - SEE WWW.PIR.ORG/WHOIS FOR DETAILS

  REFERRER http://www.pir.org/

  REGISTRAR Public Interest Registry

SERVERS

  SERVER org.whois-servers.net

  ARGS eslack.org

  PORT 43

  TYPE domain

  REGISTERED unknown

DOMAIN

  NAME eslack.org

NSERVER

  DNS5.NAME-SERVICES.COM 162.88.61.41

  DNS1.NAME-SERVICES.COM 162.88.61.23

  DNS3.NAME-SERVICES.COM 162.88.61.39

  DNS2.NAME-SERVICES.COM 162.88.60.23

  DNS4.NAME-SERVICES.COM 162.88.60.39

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